Sound × technology × experience

Making sound tangible.

I’m Nicola Nespoli, a Music and Acoustic Engineering MSc student at Politecnico di Milano and a sound design intern at The LEGO Group.

I build experiences where acoustics, audio software and creative thinking meet. My work spans interactive sound prototypes, signal processing, music analysis and spatial research.

Get in touch

What I work on

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    Environmental Acoustics

    Measuring room acoustics, interpreting reverberation and intelligibility, and evaluating acoustic treatment proposals.

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    Digital Signal Processing

    Developing algorithms and tools for audio analysis, filtering, and real-time sound processing.

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    Music Information Retrieval

    Exploring automatic music analysis, genre classification, and audio feature extraction using machine learning.

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    Creative Audio Programming

    Building interactive sound applications, synthesizers, and audio plugins with Python, C++/JUCE, and SuperCollider.

Resume

Experience

  1. Sound Design Intern · The LEGO Group

    Sep 2026 - Present · Billund, Denmark

    Developing real-time audio solutions for interactive products at the intersection of sound design and audio DSP.

  2. Audio Engineer · Edizioni Paoline

    Jun - Jul 2024 · Freelance · Lodi, Italy

    Recorded, mixed and mastered liturgical chants performed by the Lodi Cathedral Choir under the direction of Don Piero Panzetti. The recordings were released by Edizioni Paoline.

  3. Music Producer

    2024 - Present

    Produced, mixed, and mastered tracks for my personal music project, exploring electronic and experimental soundscapes.

Education

  1. Politecnico di Milano

    2024 - Present

    MSc in Music and Acoustic Engineering, Acoustics track. Thesis: ObjSplat: Efficient 3D Reconstruction from a Single Panorama. A Python/MLX pipeline for semantic scene decomposition and sequential 3D Gaussian Splatting on Apple Silicon.

  2. Politecnico di Milano

    2021 - 2024

    BSc in Automation and Control Engineering. Background in mathematics, physics and control theory, with final projects in control theory, electric machines and industrial plants.

  3. Liceo Scientifico

    2016 - 2021

    High school with specialization in mathematics and physics. Strong foundation in STEM subjects.

My Skills

  • Environmental Acoustics
  • Digital Signal Processing
  • Music Production
  • Programming: Python (NumPy, SciPy, librosa, TensorFlow, Keras, PyTorch), MATLAB, C++/JUCE, SuperCollider and MLX.

Selected projects

A selection of research, audio tools and sound work. Open a card to see the process and technologies behind it.

  • ObjSplat

    MSc thesis · 3D reconstruction

    Single-panorama 3D reconstruction on Apple Silicon. Across six scenes at full support: 24.2% lower mean peak training memory.

  • Ear Buddy

    Creative Programming

    An interactive web experience for ear and vocal training.

  • T.I.L.E.S.

    Creative Programming

    Digital Signal Processing

    A tangible interface for building layered electronic sounds.

  • STMAE

    Music Information Retrieval

    Comparing CNN and LSTM models for classification of ten acoustic scenes in DCASE 2013.

  • Room Acoustics

    Acoustics

    Room measurement, analysis and acoustic design in practice.

  • Electroacoustic Composition

    Sound Design

    A composition built through electronic sound design and production.

  • Music Production Technologies

    Sound Design

    Student sound redesign: original music, effects and ambience synchronized to a San Pellegrino advert.

  • Emotions to Color

    Creative Programming, Music Information Retrieval

    Turning a short emotional description into a perceptually tuned color palette.

Contact

Let's collaborate

Have a project in mind?

I'm interested in sound design, acoustic engineering, interactive audio and creative technology. Send me a note about what you're building.

Email Nicola Connect on LinkedIn